Defines actions taken on certain events defined by the Puppet Behaviours. More...
Public Attributes | |
string | switchToBehaviour |
Another Puppet Behaviour to switch to on this event. This must be the exact Type of the the Behaviour, careful with spelling. More... | |
AnimatorEvent[] | animations |
Animations to cross-fade to on this event. This is separate from the UnityEvent below because UnityEvents can't handle calls with more than one parameter such as Animator.CrossFade. More... | |
UnityEvent | unityEvent |
The UnityEvent to invoke on this event. More... | |
Defines actions taken on certain events defined by the Puppet Behaviours.