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asked in VRIK by
Hi Partel,

I have a project where I cannot use "Fix Transform" in VRIK. I noticed that when it is deselected, there are instances where the arm or the legs of the character would start spinning like crazy (the hand and feet are fine and in the correct place). Is there a way to get around this issue?

1 Answer

0 votes
answered by (12.1k points)

Fix Transforms must be used if there is no animation overwriting the pose before VRIK updates. Otherwise the solver will start solving additively on top of it's own results and you'll see problems like that.

You could disable the VRIK component and call ik.solver.FixTransforms() and ik.solver.Update() whenever you need, if it's the update order of things that is preventing you from having it enabled.



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