Hi there, I am using FABRIK in my model, which has 2 arms and each arm has 6 bones. Each joint has the Rotation Limit Hinge Component. Everything works very well except 2 joints showed in the 1st image. Once start the play mode, the 2 joints will changed (showed in 2nd Image). But if I remove the Rotation Limit Hinge Component , it won't be changed. But I do still wanna use this component to control the rotation. What should I do to fix that?
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