I've added FBBIK and grounder to my player character and during certain animations, such as the slide pose, the grounder script will cause the character to bounce up and down.
After tinkering with the parameters i've found that by setting the pelvis speed to 0 (or less) the issue doesn't occur, however that results in an unpleasant outcome during other animations.
I've tried fiddling with the other parameters but none of them helped.
If i turn the chest slightly then the issue doesn't occur, i'm using setLookAtPosition, removing any of my own IK calls doesn't remove the issue.
Is there something i could try to fix the issue that doesn't involve editing the animation?
Here's a gif that showcases the issue and my script priority: