i am currently trying to make VRTK and VRIK work together. So my setup right now is as follows (steps to reproduce):
- The VRIK_VRTK example scene from your VRIKInteractionSystem package as the base scene
- A PlayArea object with VRTK_Body Physics script on it, just as in many of the VRTK exampe scenes
- A simple ramp object to walk up on
So if i move up the ramp while in a standing position everything works es expected, the avatar model moves up the ramp with his feet more or less staying on top of the ramp surface.
However if i move up the ramp in a crouched position (headset position at approximately hip level height) the avatar model is still being lifted up but only from his hip upwards. The feet stay on the ground, not on the ramp. It more or less looks like as if the avatar is getting up from his crouched position while moving up the ramp, while his feet and legs stay "inside" the ramp and fixed to the ground.
So this is how it looks like when moving up in crouched position:
When moving up in a standing position it looks like this:
Do you have a hint for me why VRIK might behave like this and how to fix it?
Cheers in advance!