0 votes
asked in VRIK by
I have a VRIK character as a child of a transform that moves (imagine a boat or car). The character should be stationary, as it's inside a moving container.

However the character's legs move as if it's running, as if the vehicle doesn't have a bottom.

How can I disable this functionality? It seems like the feet are using their global position, while they should be using their local one.

Thank you.

1 Answer

0 votes
answered by (160 points)
Do you have a VRIKPlatform?
commented by
No, I will look into that and what it does and get back to you!
commented by
Adding the VRIKPlatform script resolved the issue, thank you.

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