0 votes
asked in VRIK by
After setting up a model I made using CATRig to be a VR avatar (headset + controllers), when I press play the pelvis is facing up, as in being rotated 90 degrees to the front. Everything else is working as expected. It's the first time this happens to me using a CATRig. I've tried importing the rig with and without a root bone, (because there's no option to offset the rotation of the pelvis in the axis I need it), and i've found kind of a workaround tweaking just the rootbone, but I'm afraid that would bring more problems. Am I doing anything wrong?

Thanks in advance.

1 Answer

0 votes
answered by (20.3k points)

Not sure, could you send me that fbx to support@root-motion.com so I could take a closer look please?



Welcome to RootMotion Q&A, where you can ask questions and receive answers from the developer of Final IK and PuppetMaster and other members of the community.

Post as a guest, create an account or login via Facebook.

Please use the correct category when you post your questions.