I set up InteractionTargets for both hands but it doesn't work.
Pick it up with the same hand.
In the case of the demo button, it seems that the hand of the character and the trigger determine which hand to pick up.
For example, when picking up a ball, specify MaxAngle as 45 and turn on Orbit so that I can pick up from all directions.
And if the character is pointing in the direction of the ball, I want to specify which hand to use and pick up by key input.
For example, if I pick up with my right hand, press the K key, and if I pick up with the left hand, press the J key.
In that case, how is it determined by the script?
Is there a way to specify an effector by key input?