0 votes
asked in InteractionSystem by
In the character I use, the elbow is too close to the torso when the box is lifted with both hands using interaction.

Is there a way to adjust the elbow position?
commented by
By rotating the arm bones, I could move the elbow away from body.

1 Answer

0 votes
answered by (22.8k points)
Best answer

Yes, you can apply offset to the upper arm bone localRotation in LateUpdate.

Or you could use the Bend Goals in the arm settings of FullBodyBipedIK.



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