I'm using the limb IK on a VR project. Currently i'm able to grab an anchor point and the ik system work near perfectly. The only problem is I can pull the limb pass humanly possible limit.
I tried using rotation limit component without success before reading that it doesn't support the limbik system.
Is there a way for me to add a limit without having to create collider that will force the limb to stay in a specified zone ?
I would like in the end that the upper arm rotation stay between -90 and 15 in Y and -90 and 10 in Z
Thank you in advance for the help