I'm am currently running into a slight issue with the LookAtIK component.
My character has the following Final IK components on it:
- Full Body Biped IK
- Interaction System
I assigned the LookAtIK component to the Look At > IK field in the Interaction System. When I interact with an object, the character briefly looks at the object then stops looking before the object is even touched. When I set the "pause" option on the object, the character looks away before the pause occurs.
Preferably I would like for the character to stay looking at the object. It would be even better if there was a setting, maybe with some sort of weight curve, that I could apply to allow the character to stop looking after a certain time.