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asked in General Help by

Im creating some cinematic scenes in the timeline with animations and I find a bit inconvenient workflow go and back all the time from runtime. Is there something I can try adding [ExecuteInEditMode] to some scripts? or how tight is the whole system to runtime?

https://docs.unity3d.com/ScriptReference/ExecuteInEditMode.html

1 Answer

0 votes
answered by (22.8k points)

Hey,

If you are using the latest Final IK, it should have the EditorIK.cs component, please try that. If you are stuck with an older version for some reason, here's a download link for EditorIK.

Best,

Pärtel

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