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asked in VRIK by

Hello, I am having a problem trying to make my character run or walk normally. 

Here how its now:


Can you help please? 

1 Answer

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answered by (22.8k points)


The built-in procedural locomotion was developed in the early days of VR and designed for foot shuffling around a few square meters space. It does not work well for room-scale or thumbstick locomotion. For that it would be best to use an animated approach - make a simple 8-direction strafing animation blend tree and use that to make the character follow the horizontal direction towards the HMD by root motion or scripted transformation.



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