I am using Puppet Master along with Final IK. The feet of my character are very wobbly, especially after an attack. I want to use the Grounder to plant the feet on the ground to stop them from wobbling. The Grounder IK works, but I think the Puppet Master physics are applied after the IK, which causes the feet to not be planted firmly. The attached video shows how the feet wobble on the ground.
Can the Grounder work with the IK After Physics script? It doesn't seem to let me drop the Grounder component in the IK components list.
Here is a video showing the foot wobble: https://youtu.be/yuDAfMsFN3E
Welcome to RootMotion Q&A, where you can ask questions and receive answers from the developer of Final IK and PuppetMaster and other members of the community.
Post as a guest, create an account or login via Facebook.
Please use the correct category when you post your questions.