Hey, great asset!
I've got an issue surrounding Instantiating a character clone utilising AimIK. When the character spawns AimIK is enabled but only partially resolving. I can disable/enable the component in the inspector which fixes it. I've tried doing this in the Start() method but no such luck.
The reason for the cloning is because I'm utilising the new Unity InputSystem split screen feature which spawns clones of whatever prefab is provided.
Any help on this would be great!