0 votes
asked in AimIK by
how do I make this command work?

1 Answer

0 votes
answered by (24.4k points)
 
Best answer

using RootMotion.FinalIK;

public class SetAimWeight: MonoBehaviour {

public AimIK aimIK; // assign this in Editor

[Range(0f, 1f)] public float weight = 1f;

void Update () {

aimIK.solver.IKPositionWeight = weight;

}

}

commented by
edited
thanks, very enlightening

Welcome to RootMotion Q&A, where you can ask questions and receive answers from the developer of Final IK and PuppetMaster and other members of the community.

Post as a guest, create an account or login via Facebook.

Please use the correct category when you post your questions.

...