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asked in VRIK by
First thanks for releasing the plugin :)  I have a character that shoulders inverse and even when i change from it 'from to' instead of yaw there are alot errors as you can see from the video, I'm curious if anyone has ever experienced this or if there was a proper solution or is there a certain way we should be riggin this:)


1 Answer

0 votes
answered by (12.1k points)

Is the avatar facing the positive Z axis of it's root, the gameobject that is assigned as "Root" to VRIK's References?

If that is not the case, could you please send me the character FBX to support@root-motion.com so I could take a closer look?



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