Class for creating procedural FBBIK hit reactions. More...


Classes | |
| class | HitPoint |
| Hit point definition More... | |
| class | HitPointBone |
| Hit Point for simple bone Transforms that don't have a FBBIK effector More... | |
| class | HitPointEffector |
| Hit Point for FBBIK effectors More... | |
Properties | |
| bool | inProgress [get] |
| Returns true if any of the hits are being processed. More... | |
Class for creating procedural FBBIK hit reactions.
1.8.4