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HitReaction Class Reference

Class for creating procedural FBBIK hit reactions. More...

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Classes

class  HitPoint
 Hit point definition More...
 
class  HitPointBone
 Hit Point for simple bone Transforms that don't have a FBBIK effector More...
 
class  HitPointEffector
 Hit Point for FBBIK effectors More...
 

Properties

bool inProgress [get]
 Returns true if any of the hits are being processed. More...
 

Detailed Description

Class for creating procedural FBBIK hit reactions.