Ragdoll Utility controls switching characters in and out of ragdoll mode. It also enables you to use IK effects on top of ragdoll simulation. More...
Inherits MonoBehaviour.
Public Member Functions | |
void | EnableRagdoll () |
Switches to ragdoll. More... | |
void | DisableRagdoll () |
Blends back to animation. More... | |
Public Attributes | |
IK | ik |
If you have multiple IK components, then this should be the one that solves last each frame. More... | |
float | ragdollToAnimationTime = 0.2f |
How long does it take to blend from ragdoll to animation? More... | |
bool | applyIkOnRagdoll |
If true, IK can be used on top of physical ragdoll simulation. More... | |
float | applyVelocity = 1f |
How much velocity transfer from animation to ragdoll? More... | |
float | applyAngularVelocity = 1f |
How much angular velocity to transfer from animation to ragdoll? More... | |
Ragdoll Utility controls switching characters in and out of ragdoll mode. It also enables you to use IK effects on top of ragdoll simulation.