Posing the children of a Transform to match the children of another Transform More...
Classes | |
class | Map |
Mapping a bone to its target More... | |
Public Member Functions | |
override void | AutoMapping () |
Finds mapping automatically. This requires for all children of the transform to have unique names. This method is not very memory efficient so try to avoid using it in play mode. More... | |
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void | UpdateManual () |
For manual update of the poser. More... | |
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void | Disable () |
[DEPRECATED] Use "enabled = false" instead. More... | |
Additional Inherited Members | |
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Transform | poseRoot |
Reference to the other Transform (should be identical to this one) More... | |
float | weight = 1f |
The master weight. More... | |
float | localRotationWeight = 1f |
Weight of localRotation matching More... | |
float | localPositionWeight |
Weight of localPosition matching More... | |
Posing the children of a Transform to match the children of another Transform