Contains tools for working with Axes that have no positive/negative directions. More...
Static Public Member Functions | |
static Vector3 | ToVector3 (Axis axis) |
Converts an Axis to Vector3. More... | |
static Axis | ToAxis (Vector3 v) |
Converts a Vector3 to Axis. More... | |
static Axis | GetAxisToPoint (Transform t, Vector3 worldPosition) |
Returns the Axis of the Transform towards a world space position. More... | |
static Axis | GetAxisToDirection (Transform t, Vector3 direction) |
Returns the Axis of the Transform towards a world space direction. More... | |
static Vector3 | GetAxisVectorToPoint (Transform t, Vector3 worldPosition) |
Returns the local axis of the Transform towards a world space position. More... | |
static Vector3 | GetAxisVectorToDirection (Transform t, Vector3 direction) |
Returns the local axis of the Transform that aligns the most with a direction. More... | |
static Vector3 | GetAxisVectorToDirection (Quaternion r, Vector3 direction) |
Returns the local axis of a rotation space that aligns the most with a direction. More... | |
Contains tools for working with Axes that have no positive/negative directions.