Contains the information about which way the limbs should be bent. More...
Public Member Functions | |
BipedLimbOrientations (LimbOrientation leftArm, LimbOrientation rightArm, LimbOrientation leftLeg, LimbOrientation rightLeg) | |
Initializes a new instance of the RootMotion.FinalIK.FullBodyBipedBendDirections class. More... | |
Properties | |
static BipedLimbOrientations | UMA [get] |
Gets the local bend directions of the standard UMA skeleton. More... | |
static BipedLimbOrientations | MaxBiped [get] |
Gets the local bend directions of the standard 3ds Max Biped skeleton. More... | |
Contains the information about which way the limbs should be bent.