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void BoostImpulseMlp ( int  muscleIndex,
float  impulseMlp,
float  boostParents,
float  boostChildren 
)

Sets the impulse multiplier of the muscle at the muscleIndex (and other muscles according to boostParents and boostChildren falloffs) to the specified value. Larger impulse multiplier makes the muscle deal more damage to the muscles of other characters. Muscle impulse multipliers will be lerped back to normal automaticalle (boostFalloff).