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SolverManager Class Reference

Manages solver initiation and updating More...

Inherits MonoBehaviour.

Public Member Functions

void Disable ()
 [DEPRECATED] Use "enabled = false" instead. More...

Public Attributes

float timeStep
 If zero, will update the solver in every LateUpdate(). Use this for chains that are animated. If > 0, will be used as updating frequency so that the solver will reach its target in the same time on all machines. More...
bool fixTransforms = true
 If true, will fix all the Transforms used by the solver to their initial state in each Update. This prevents potential problems with unanimated bones and animator culling with a small cost of performance. Not recommended for CCD and FABRIK solvers. More...

Detailed Description

Manages solver initiation and updating