Holds references to all Transforms required for a biped ragdoll. More...
Public Member Functions | |
| bool | Contains (Transform t, bool ignoreRoot=false) |
| Returns true if the References contain the specified Transform More... | |
Public Attributes | |
| Transform | root |
| The root transform is the parent of all the biped's bones and should be located at ground level. More... | |
| Transform | hips |
| The pelvis bone. More... | |
| Transform | spine |
| The middle spine bone. More... | |
| Transform | chest |
| The last spine bone. More... | |
| Transform | head |
| The head. More... | |
| Transform | leftUpperLeg |
| The first bone of the left leg. More... | |
| Transform | leftLowerLeg |
| The second bone of the left leg. More... | |
| Transform | leftFoot |
| The third bone of the left leg. More... | |
| Transform | rightUpperLeg |
| The first bone of the right leg. More... | |
| Transform | rightLowerLeg |
| The second bone of the right leg. More... | |
| Transform | rightFoot |
| The third bone of the right leg. More... | |
| Transform | leftUpperArm |
| The first bone of the left arm. More... | |
| Transform | leftLowerArm |
| The second bone of the left arm. More... | |
| Transform | leftHand |
| The third bone of the left arm. More... | |
| Transform | rightUpperArm |
| The first bone of the right arm. More... | |
| Transform | rightLowerArm |
| The second bone of the right arm. More... | |
| Transform | rightHand |
| The third bone of the right arm. More... | |
Holds references to all Transforms required for a biped ragdoll.
1.8.4