Holds references to all Transforms required for a biped ragdoll. More...
Public Member Functions | |
bool | Contains (Transform t, bool ignoreRoot=false) |
Returns true if the References contain the specified Transform More... | |
Public Attributes | |
Transform | root |
The root transform is the parent of all the biped's bones and should be located at ground level. More... | |
Transform | hips |
The pelvis bone. More... | |
Transform | spine |
The middle spine bone. More... | |
Transform | chest |
The last spine bone. More... | |
Transform | head |
The head. More... | |
Transform | leftUpperLeg |
The first bone of the left leg. More... | |
Transform | leftLowerLeg |
The second bone of the left leg. More... | |
Transform | leftFoot |
The third bone of the left leg. More... | |
Transform | rightUpperLeg |
The first bone of the right leg. More... | |
Transform | rightLowerLeg |
The second bone of the right leg. More... | |
Transform | rightFoot |
The third bone of the right leg. More... | |
Transform | leftUpperArm |
The first bone of the left arm. More... | |
Transform | leftLowerArm |
The second bone of the left arm. More... | |
Transform | leftHand |
The third bone of the left arm. More... | |
Transform | rightUpperArm |
The first bone of the right arm. More... | |
Transform | rightLowerArm |
The second bone of the right arm. More... | |
Transform | rightHand |
The third bone of the right arm. More... | |
Holds references to all Transforms required for a biped ragdoll.