Holds references to all Transforms required for a biped ragdoll. More...
Public Member Functions | |
| bool | Contains (Transform t, bool ignoreRoot=false) | 
| Returns true if the References contain the specified Transform  More... | |
Public Attributes | |
| Transform | root | 
| The root transform is the parent of all the biped's bones and should be located at ground level.  More... | |
| Transform | hips | 
| The pelvis bone.  More... | |
| Transform | spine | 
| The middle spine bone.  More... | |
| Transform | chest | 
| The last spine bone.  More... | |
| Transform | head | 
| The head.  More... | |
| Transform | leftUpperLeg | 
| The first bone of the left leg.  More... | |
| Transform | leftLowerLeg | 
| The second bone of the left leg.  More... | |
| Transform | leftFoot | 
| The third bone of the left leg.  More... | |
| Transform | rightUpperLeg | 
| The first bone of the right leg.  More... | |
| Transform | rightLowerLeg | 
| The second bone of the right leg.  More... | |
| Transform | rightFoot | 
| The third bone of the right leg.  More... | |
| Transform | leftUpperArm | 
| The first bone of the left arm.  More... | |
| Transform | leftLowerArm | 
| The second bone of the left arm.  More... | |
| Transform | leftHand | 
| The third bone of the left arm.  More... | |
| Transform | rightUpperArm | 
| The first bone of the right arm.  More... | |
| Transform | rightLowerArm | 
| The second bone of the right arm.  More... | |
| Transform | rightHand | 
| The third bone of the right arm.  More... | |
Holds references to all Transforms required for a biped ragdoll.
 1.8.4