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Here is a list of all documented class members with links to the class documentation for each member:
- l -
lastSpineBone :
GrounderQuadruped
lastUsedInteractionSystem :
InteractionObject
layer :
InteractionObject.AnimatorEvent
layers :
Grounding
leftArm :
IKSolverVR
leftArmChain :
IKSolverFullBodyBiped
leftArmMapping :
IKSolverFullBodyBiped
leftCalf :
BipedReferences
leftFoot :
BipedIKSolvers
,
BipedReferences
leftFootEffector :
IKSolverFullBodyBiped
leftForearm :
BipedReferences
leftHand :
BipedIKSolvers
,
BipedReferences
leftHandEffector :
IKSolverFullBodyBiped
leftLeg :
IKSolverVR
leftLegChain :
IKSolverFullBodyBiped
leftLegMapping :
IKSolverFullBodyBiped
leftShoulderEffector :
IKSolverFullBodyBiped
leftThigh :
BipedReferences
leftThighBone :
IKMappingSpine
leftThighEffector :
IKSolverFullBodyBiped
leftUpperArm :
BipedReferences
leftUpperArmBone :
IKMappingSpine
legLengthMlp :
IKSolverVR.Leg
legs :
GrounderQuadruped
,
GrounderIK
,
Grounding
legsParentInSpine :
BipedReferences.AutoDetectParams
length :
InteractionObject
,
IKSolver.Node
,
IKSolver.Bone
lerpSpeed :
InteractionLookAt
LerpValue() :
Interp
liftPelvisWeight :
Grounding
limbMappings :
IKSolverFullBody
limbs :
BipedIKSolvers
limit :
RotationLimitAngle
localPositionWeight :
Poser
localRotationWeight :
Poser
locomotion :
IKSolverVR
LOD :
IKSolverVR
LogWarning() :
BipedIK
Look() :
InteractionLookAt
lookAt :
BipedIKSolvers
,
InteractionSystem
lookAtTarget :
InteractionObject
,
InteractionTrigger.CameraPosition
lowerPelvisWeight :
Grounding
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