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RootMotion
Dynamics
PuppetMasterProp
additionalPinMass
additionalPinOffsetAdd
additionalPinWeight
forceLayers
GetRigidbody
isPickedUp
mass
meshRoot
muscleProps
pickedUpMaterial
propType
float mass = 1f
Mass of the prop while picked up. When dropped, mass of the original Rigidbody will be used.
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