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void DisconnectMuscleRecursive ( int  index,
MuscleDisconnectMode  disconnectMode = MuscleDisconnectMode.Sever,
bool  deactivate = false 
)

Disconnects muscle from index. In Sever mode, the muscle and its children will be disconnected in one piece (cutting limb off). In Explode mode the muscle and all its children will be cut off. If Deactivate is true, the disconnected muscle GameObjects will be deactivated.